【GUIDE】 stats explanation and analysis

1st thing you need to know is this.

1.JPG 2.JPG 

the underline part in the image is the stat you get from the item which is armorbreak + 42. 
so whats with the 47? well it is the ceiling  stat you can get from that item. which mean you can get up to 47 armorbreak stat on that item. (you can reach that if you refine, reroll or buy another item)

now whats with the 2nd picture then? ohh! it explain that ceiling stat varies in level of the item. as you look closely the 1st item is level 22 and the 2nd one is level 9, (encircled part)
the ceiling stat of a lvl 22 item for amor break is 47 and for level 9 is just 38. (huge difference right?)

and now your stats!

3.JPG 

well this is your stat window. 

ATK = well its self explanatory

BLK = chance to get a partial damage of your enemy attack, BUT if the attack you receive has an effect like paralyze you'll still get that debuff. good thing in this stat is after you block an atk, you'll get a bonus speed for one turn! bad part of block is, its not allowed in world cup. (in this patch. i dont know this coming chapter II)

Speed = your move speed in the game. you can hover your mouse to the word speed in your stat window to check how many seconds you need on each atk

Dodge = chance to evade enemy attack*including skills*

HP and Chakra = self explanatory

critical = chance to do critical damage!(higher value of this will increase your chance and CRIT DAMAGE) bad part of crit is, its not allowed in world cup. (in this patch. i dont know this coming chapter II)

defense = reducing you enemy's attack damage

pierce = this is for lowering your enemy's block 

armor break = this is for lowering your enemy's defense!

hit = lowering your enemy's dodge

constitution = lowering your enemy's crit

ok ill put a chart showing there corresponding counter part

pierce ------------------------------------------ block
Break(armor break) ------------------------- defense
crit(critical) ------------------------------------ constit(constitution)
dodge ------------------------------------------ hit

lets do some math!

if your pierce is higher than your enemy's block then, he doesn't have a chance to block your attack

*your pierce* 110 - 100 *your enemy's block* = -10(it is also zero) so he cant block a thing ^^

if your constit is higher than your enemy's crit then, he doesn't have a chance to do crit 

if your hit is higher than your enemy's dodge then, he doesn't have a chance to evade your attack 

if your armor break is higher than your enemy's defense then, its simple! it gives you added damage!
for further analysis....

lets say your AB is 340 and his DEF is 290= then you got an increase of damage approximately 3-4% of damage!
HEY! if thats the case ill just buy items that increase my ATK%! and ill have more than that!

ok calm down my child... lets say all of your item give you a total 20% of atk% and your base damage is 70, then you will receive 14 atk dmg a total of 84 damage and you got (0 AB). but your opponent got 290 def so it can reduce upto 17% of damage. 

84 - 14.28(17% of 84) = 69.72 *YOUR* damage to your enemy
BUT if you choose that AB stat that give u 3% more damage, here is the math for you. 

70 +  2.1(3% of 70) = 72.1 DAMAGE! 

well it explain now that AB is better than atk% stat.


HMMMMMMMMMMMMMMMMMM.... now you know... so gear up and plan your stat well ^_^


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